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The thesis research May 18, 2009

Filed under: 1 — lily4327 @ 2:56 pm

In my thesis, I would like to do an interactive animation to continue my story of

iceman and his iceberg

In this semester, I tried to fix the idea and structure of my stoty.
I review all my storyboard and drawings to find a “pattern” of what this little guy might feel and look for in the time he stays on this iceberg. But at the end, I got feedback from people that I should think about the goal of the iceman’s journey and make my story more complete and clear.
I decide to talk and think about this whole story in different way: in the way of gaming.
So here are the few keywords in this interactive narrative game.

Interactive Narrative
Sustainability- The goal of environmental sustainability is to minimize environmental degradation,
and to halt and reverse the processes they lead to.
The borders - The relationship with the mainland and the ocean
Islander- The whole story address on how to be adapted as an islander by staying alive.
Journey of searching identity- As an islander.

Here is the 2D game I found as my precedents:

Blueberry garden : by Erik Svedanc

An independent game that based on the story of 2 parties live on the same land but was separated by a tower. One day the bird group cross the tower and eat all the blueberry which belong to the party head group… and the problem now is how to keep them both alive under the same eco-system.


blueberry-4blueberry-5

Interactive fairytale — no film sequences or dialogues
Food — Try out the effects of various fruits and use their effects to navigate the landscape more easily
Story — Experience two different endings depending on your choices and your skill
Living world — Plants, fruits and animals living in symbiosis
Music — Fantastic piano tunes by Daduk

Future step

In the summer, I will try to find more games and start to make a paper prototype. And do more user tests about this idea. and find some mechanics that were in other games maybe i can adapt as an idea and put into my game.

 

The final prototype May 1, 2009

Filed under: 1 — lily4327 @ 6:57 am




In the final prototype, I change the story again.
just to simplify the story,
and make it easier to understand.
Precedents:
African Animator: William Kentrid

Robot Studio: Le maison en petits cube

Storyboard:
0430-applestoryboard

030101-052
style

 

The First Prototype April 24, 2009

Filed under: 1 — lily4327 @ 6:44 am

“No man is an Island”, but Taiwan’s diplomatic relation with others takes us back to the ice age. In this project, Ice man with his iceberg can be the perfect way to explain things away when ridicule.

Prototype 1:

Rewrite the Storyboard:
story41

Prototype 2:

 

Final project: Lily Huang April 13, 2009

Filed under: 1 — lily4327 @ 7:15 pm

The set:
img_8111img_81611

” Ice man and his iceberg “
A small iceberg is broken and be separated by the current.
WIth very limited food and poor fishing skill…the ice man tries to find the way to survive.
scene1-seperate3scene8-final

 

The documentary / Lucy’s Sunday April 8, 2009

Filed under: 1,Lily Huang,Narrative Studio — lily4327 @ 3:03 am

1-pola13-pola

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

/ Lucy’s Sunday /

Lucy is one of our study case, the dog lives in urban city. We observed her life in Greenwich Village, tried to catch her witty and lovely characteristic in this film. 

page01

But sooner we started the interview, we realized the character Lucy, can be more close to a human being than a Yorkie.

We also made the low angle shot and fallow her to the dog runs, just tried to take more different eye level shots. 

Final click here

/ Editing /

After we returned to upload the video, we realized that the footage is very hard to connect each other to show a story. 

So we quickly made decision to look for a narrator to take the lead. 

Also, we tried to figure out how to combine the still pictures into our film, and made the images more meaningful. We all thought it’s a big challenge. And we actually made 3 different rough cut.

Turned out, the process was far more challenging than we thought. The big question about how to lead the whole documentary and both create a very interesting outline was the difficulty that still unsolved. But it was a precious experience for me to work in the team. And the whole process from interviewing, composing storyboard, photography, and editing were all that matters to catch the spirit and character trait of this urban dog life in just one day.

6-pola7-pola01

 

The mini thesis outline April 7, 2009

Filed under: 1 — lily4327 @ 4:49 am

The study of one man stories for creating the animation short:

Ice man and his iceberg

lilyhuang-diagram2

 

Introduction 

             I am trying to create a monomyth with one man character in the form of 2D and stop motion, in order to get more attention from the other countries to concern about the problems my country or some other countries encounter right now.  I know that animation is a very effective way to explain things; at the same time, I start the research and compose this thesis.

When the English novel and fictional autobiography Robinson Crusoe was first published in 1719, People were emotionally affected by this character who was castaway on the island. The story addressed on the moral issues of making the humane decision and fighting with the jungle law to survive. It was discussed later that this adventure presented the old British colonist. However, Robinson becomes the central of his new world, and the lost of translation and language here, forced him to use both simple gestures and sounds to communicate with one escaped prisoner from the native tribe near his island.

This lost of translation and the lack of naming thing he found in the alienation, is the most interesting part when I look into the story. Due to the absence and confusion of  “naming” my country Taiwan and of being called by the others, I start this story about an Iceberg as a symbol of Taiwan, a wandering island on the ocean, driven by current. More specifically, the target audiences of my animation are the people who are confused about their self-identity, not sure about certain period of the history of the place they live, or are eagerly promoting themselves to the world organization (the matter of sustainability).

As both an animator and a Taiwanese, I decided to make a story by the title “Ice man and his iceberg” as a modern monomyth for integrating ideas of environmental, and political criteria into my piece:  

 

“No man is an Island”, but Taiwan’s diplomatic relation with others takes us back to the ice age. In this project, Ice man with his iceberg can be the perfect way to explain things away when ridicule.

 

The first part of the thesis, we will mention about the economic and political issues of Taiwan and what is that related to my animation. Secondly, a phenomenon among Taiwanese young artists: The Art of Frustration , pointed out the absence of political art after the 90’s in Taiwan. Why the artist may or may not show any political stance in their work? These discussion of “ to be or not to be “ becomes an importance that I have to think about in this animation piece.

When our society has more complex structures and shapes than centuries ago, the big question that the modern animators and the scriptwriters encounter now, would be how to minimize and keep the simplicity of storytelling and character development. So, in the second part of thesis, we will discuss about several animations: William Kentridge. How does he address the society/nationality, person/group, past/ future, national/world issues? What is the controversy behind the story? How are those having influences on me? This will also lead to the discussion of how do I construct the story of ice man and his ice berg. And for making “ice man and his iceberg”, we need to create a round character that lead the audience through the journey of discovering the relationship of this man and his island. The character will go through three parts of the story: The separating from the main land, searching for the sustainability, and the last, Finding the self-identity and the importance of the island.

 

I.      The motivation of making Ice man and his iceberg

  1. The frustration of naming Taiwan in the world.
  2. Phenomenon: Art of Frustration in Taiwan
  3. “Ice man and his iceberg” : A way to explain thing is by telling story

 

II.    The study of storytelling and character development for this animation

  1.  William Kentridge : South African animator
  2.  Round character development : the ice man
  3.  Short research about the sustainability of an island: background setting for iceberg

 Precedents

 

  • The points (1971)


Conclusion 

Who or what should an animator serve? This question always comes out when we try to find our owned voices and speak out through our work. But there are still many people’s voices couldn’t be heard. I believe that neither the piece that claims human’s right nor environmental piece should be treated as alternative. It is not because what the film reflected surprised us. What we are surprised about is that for how long we had never thought in that way.


 

The Art of Frustration in Taiwan, or the Absence of Political Art Unveiled, A talk with artists, Hongjohn Lin, Taisong Chen, Haiming Huang,. sponsored by Tashin Arts Symposium, Taipei, Taiwan.

 

 

 

The storyboard / Apr.2 April 3, 2009

Filed under: 1 — lily4327 @ 2:54 pm

scene1-seperate1scene2-food1scene3-thedoor

scene4-twodoorsscene5-applesscene6-apples

 

The mini thesis outline April 2, 2009

Filed under: 1 — lily4327 @ 4:40 am

Chapter I Introduction

When the English novel and fictional autobiography, Robinson Crusoe was first published in 1719, People were emotionally effected by this one man character who was castaway on the island. We sense the ego-center of this character Robinson, he struggled with food, and built up a shelter, formed his new world and he himself became the center of this small Universe. The story addressed on the moral issues of both sides of humanity and fighting with the nature to survive. If we use the heroic storytelling method for the one man land type of story, it wouldn’t be difficult to guess and see the closure, hero finally overcomes the harsh environment and brings the value of civilization or triumph to this island. Robinson becomes his owned hero. But more interesting thing I found, the lost of translation and language here, forced him to use simple gestures and sounds to reconstruct this new world. And this mute or defunction of “naming thing”, is the point when he returns to the self and re-identify the order. Moreover, because of the lack of describing his situation in the alien land, this new identity is now relying on the future, and the past. This reminds me the same situation of Taiwan as a country without being named by others. With frustration to my identity, as both animator and Taiwanese, I decided to make a story by the title “Ice man and his iceberg” as a modern monomyth.    

The first part of the thesis, we will mention some discussions about this phenomenon within Taiwanese young artists: The Art of Frustration , which pointed out the absence of political art after the 90’s in Taiwan.

 

Chapter II Domains and Precedent

In the second part of thesis, we will discuss about several examples of one character in animation form (only him/her and his/her one world). How the artists address the society/nationality, person/group, past/ future, national/world issues? By providing hints or the controversy behind the story, how are those having influences on audience? This will also lead to the discussion of how do I construct the ice man and his ice berg.

When our society has more complex structures and shapes than centuries ago, the big question that the modern animators and the script writers encounter now, would be how to minimize and keep the simplicity of storytelling and character development.

 

Chapter III Methodology

For making “ice man and his iceberg”, we need to create a single character that lead the audience on the journey of searching and discover of the relationship of this man and his island. The character will go through three parts of the story, The separating from the real world and mechanical time, The searching of food and supply, and the last, Find the identity of character himself.

Chapter IV Evaluation and Analysis


Joseph Campball,

The Art of Frustration in Taiwan, or the Absence of Political Art Unveiled, A talk with artists, Hongjohn Lin, Taisong Chen, Haiming Huang,. sponsored by Tashin Arts Symposium, Taipei, Taiwan.

“No man is an Island”, but Taiwan’s diplomatic relation with others takes us back to the ice age. In this project, Ice man with his iceberg can be the perfect way to explain things away when ridicule.

 

 

the sound in the film presentation April 1, 2009

Filed under: 1,Narrative Studio — lily4327 @ 3:37 pm

Sound in Cinema/

  • elusiveness accounts for part of the power of Sound effect
  • Strong effects yet unnoticeable

Sound Effects/  speech, music, noise

Pitch/  high and low of sound vibrations

Rhythm/ the beat pulse, tempo or pace (include speech)

Timbre/ the colour or tone quality of sound

Sound mixing/ used to guide the viewers attention, ex: Ping Pong Game 

External Diegetic Sound/ Sound outside of the character, ex. Apocolypse Now / 60′s music

Internal Diegetic Sound/ Only from the mind of a character (music or dialogue) , ex: Shakespeare’s play

 

 

/Video Examples/

Skeleton Dance – silly symphonies (Disney’s)

Magnificent Ambersons – Sound Mixing (O. Welles)

Raging Bull- sound mixing (M.Scorsese)

Blue Velvet – sound mixing (D.Lynch)

Halloween- music scores (John Carpenter)

 

The social commercials March 27, 2009

Filed under: 1,Narrative Studio — lily4327 @ 12:55 pm

speed kill / social commercials by Walter Stern

part1

part2

part3

 

 
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